One step closer to Snowcrash
Every day we seem to take one step forwards (and the ocassional two steps backwards) to Neal Stephenson and William Gibson‘s visions of the future. I love this ‘mash-up’ of using the Quake game engine to monitor and interact with a network. L3dgeworld is a data visualisation utility – to see it in action (the only way to see why I like it) check out the videos.
